
This is where I took the first two attempts in exporting 3D model with a UV map displayed. At the far left is my 3D model exported in. No texture attached onto the material, completely blank or white. I assumed the reason why it worked is because once you add the texture in the textures tab via Blender before saving and exporting it, it generates a UV map code and it is included in the 3D model file itself. It displayed it correctly because the 3D file is now contained with an info on UV map to display the textures accordingly. PNG file, exported from Blender) and attached the texture onto the material and.bam! The 3D model finally shown with the textures on it and displayed it correctly. All I have to do is to import the UV texture map (in. A few seconds later after researching about this issue, I found this answer (marked in green) from the Unity Q&A section.

Now, when I tried exporting the 3D model and import it onto the Unity project, the 3D model is still blank. I checked at the material viewport and the UV texture appeared as part of the material. Now, I took his advice and added the texture file in the textures tab under materials of the 3D model and saved. PNG file attached onto the material in Unity and leaves a mess.


I put the UV map I've made in Blender and exported as. At first, when I tried exporting the 3D model and preview it to Unity via import the 3D model leaves it completely white at all. Credits to denis for resolving issues in exporting 3D model with UV map.
